Tankbusting[message #96468]
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Sun, 07 March 2004 21:02
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Bane |
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Messages:201
Registered:May 2000 Location: Vancouver, BC, Canada |
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I'm quite impressed with the increased lethality of explosives in this game. Tanks are a lot easier to take out since a single LAW or RPG can do the job whereas I've used up to 4 once in JA2.
But the first tank I took out was in a sector where I wasn't expecting one (ie. not in a JA2 tank sector). Consequently, I had no LAWs or RPGs. I did have hand grenades and 40mm grenades so I decided to try and take it out.
The first few grenades did practically nothing (4 pts total) but then I got the idea of targetting the hatch. In movies you see the heroic GI lob a grenade down the turret hatch of a tank so I decided to give it a try.
If you set your targetting cursor to the 2nd level, you can get a red X right on the turret hatch. I targetted this spot and lobbed a hand grenade. Boom! 26 pts! This worked so well I tried it again and the tank blew up!
So if you find yourselves in the same situation, try lobbing a grenade onto the 2nd level of the tank.
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Sergeant 1st Class
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