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How can you not agree this is the best roster ever...[message #97859]
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Wed, 27 April 2005 09:09
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Dollars |
Messages:4
Registered:December 2004 Location: Bedford |
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Me and a friend always play JA2 together (war this good needs to be shared) completed the original v1.6,UB and UC many times. We saw the ranks and thought how kickass it would be with a full roster all tooled up from the start??? from the outset it made me feel GOOOOOD.... We gave the deceased, I mean enemy, a chance by playing on expert and Ironman for that full on "Black Hawk Down" style. We started off with just Raven and no IMP (this time). First square, they all died. "A Fine Weapon"... then we received some uh-hum "annonymous deposits" to a total of $100,000,000. Excessive we now know but who cares???? So we started hiring everybody who's in our list apart from those who were busy "On Assignment", fought our way though atremo, into the subways and onto Calisto where Betty and those lovely ranks are!!! Spent four days sittin in that 1 square spawning a whole heap of crap but it sure does look nice at the end
Squad 1
Raven (Gungroup)
saw
commando squad leader armour
tear/mustard gas x3
alice
Dr q (medic)
SA-80
commadno medic vest/spectra medic helmet
first aid kits x2
canteens x2
smoke x2
tear x2
LAW
creapagen x6
machette
alice *battery
Lynx (point)
Scoped M4A1 with underslung
striker suit
monocular
silencer
radio
40mm "jumpers" x4/"napalm" x4
metal detector
LAW x2
alice *battery
Reaper (sniper)
AWM + Mp5
commando specialist armour
frag x3
tear x2
stun x3
alice
Wolf (engineer)
Sagia 12k
EOD suit
toolbox
metal detector
remote control detonator
c-4 (rem. det)
TNT (rem. det)
satchel charge(rem. det)
stun x3
mustard x2
LAW
shaped charge x4
c.boost x4
alice *lockpick
Ivan (mortar support)
Mortar + Mp5
commando specialist armour
smoke x2
tear x2
mortar shells x2
alice *M.shell
Everybody wears a gasmask, extended ear and a striker helmet, plus they carry breaklights x3,c.boost x2 and an alice with at least uv gogles,shaped charge and wire cutters.
Mercs wear the corresponding pants to their vests and have full attachments.
All weapons have all attachments. Mercs using 5.56 carry 2 mags, pointman carry x4, engineers x3 solid slug, gungroup carry an additional box, snipers x6 rifle ammo + x6 smg, mortar x6 smg.
*Every merc in the same role carries the same kit except in a few instances where noted.
Squad 2
Ice (Gungroup)
RPG-7 loaded Tandum
PG Anti-tank Rocket
Thor (Medic)
Magic (Point)
Vintorez
RPO-A Napalm Launcher baby!
Stun x3
Mustard x2
Ayana (Sniper)
SVD Draganov + Colt.45(x8 .45 clips)
Red (Engineer)
Spike (Mortar)
Squad3 (Only a 5 man squad)
Morgan (Gungroup)
PK
RPG-7 loaded Tandum
RPG anti-tank Rocket
Danny (Medic)
Scully (Point)
M16/M203
Shadow (Sniper)
KSVK + MP5
Striker Suit
Squad 4
Rosebud (General Janitor)
Kevlar Helmet/Vest/Pants (keep weight% low)
Buckshot x3
Alice *Sawn-off Shotgun, 1st aid, lockpick, Knuckle Dusters
Well this is our happy family...it was mucho fun considering all the contenders, there's alot of mercs out there that are dam good at their jobs and enjoy it a little too much. Spike was originally Meltdown but when we got to Galileo we decided on a little substitution and Ice's role was intended for Conrad, he was just a temp but with all that chatter with Magic he won us over.
We're now a month in, kinda taking our time kicking extreme ass and looking oh so very very good. Ironman gaming has really emphasized the respect and praise all team members should have for their battlefield medic! Played a few levels and taken some lucky shots (Damm Punks!!) or just made mistakes.Being 40mins into a battle when reaper gets caught by 3 rounds from an AK, Dr q kills the SOB and runs over to reaper. 3 turns of first aid,some crepagen and a slug of water from his canteen, reapers lining up red shirts for some headshots once again.
If anyone wants a copy of the .sav file post me a reply
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