Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » Vanilla Modding » Burst fire as an area-of-effect attack
Re: Burst fire as an area-of-effect attack[message #101013]
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Tue, 04 May 2004 17:17
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ADG Wraith |
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Messages:22
Registered:September 2000 Location: Canberra, ACT, Australia |
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@ Xcorps
Mortars would have a hell of a lot more effect than you're making out, by matter of sheer concussion. But then, that depends on the construction of the bunkers (wood, metal, concrete, sandbags). WP isn't really effective unless there's no lid on it or if it's wood. BTW... AN/PRC 77? what the hell? that's about as old as I am!
The best way to hit a fortified position is simple fire-and-move. Use the offesive support you have (be that an LMG all the way up to close air support, armour and artillery), move from cover to cover until you are close enough to enter and clear the bunker(s) with bayonet and grenade. You're not trying to throw from 20-30m away, you're popping one in during fight-through.
In JA2 (at the section level), you'll likely have LMGs, M72A4s (LAWs to the uneducated), 40mm grenades, standard grenades, and of course rifles. If suppression fire was modelled effectively in JA2, it would be very do-able. Your average F89 or MAG 58 would be able to suppress a small sandbag bunker whilst others moved in for the kill.
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Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: Digicrab on Mon, 29 March 2004 10:43
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: Digicrab on Mon, 29 March 2004 16:04
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Re: Burst fire as an area-of-effect attack
By: defrog on Tue, 30 March 2004 01:46
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Re: Burst fire as an area-of-effect attack
By: KIA on Tue, 30 March 2004 05:49
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: KIA on Tue, 30 March 2004 07:33
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Re: Burst fire as an area-of-effect attack
By: Thrangar on Tue, 30 March 2004 09:35
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Re: Burst fire as an area-of-effect attack
By: Digicrab on Tue, 30 March 2004 11:19
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: Khor1255 on Mon, 12 April 2004 10:30
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Re: Burst fire as an area-of-effect attack
By: Kurt on Mon, 12 April 2004 22:32
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Re: Burst fire as an area-of-effect attack
By: xcorps on Tue, 13 April 2004 01:48
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: xcorps on Tue, 13 April 2004 03:52
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Re: Burst fire as an area-of-effect attack
By: Khor1255 on Tue, 13 April 2004 10:25
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Re: Burst fire as an area-of-effect attack
By: Kurt on Tue, 13 April 2004 22:20
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Re: Burst fire as an area-of-effect attack
By: xcorps on Wed, 14 April 2004 01:10
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Re: Burst fire as an area-of-effect attack
By: fpro on Wed, 14 April 2004 05:22
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Re: Burst fire as an area-of-effect attack
By: SharkD on Tue, 20 April 2004 10:15
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Re: Burst fire as an area-of-effect attack
By: SharkD on Tue, 20 April 2004 10:17
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: Khor1255 on Tue, 20 April 2004 12:06
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Re: Burst fire as an area-of-effect attack
By: tuccy on Tue, 20 April 2004 18:56
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Re: Burst fire as an area-of-effect attack
By: Kurt on Tue, 20 April 2004 21:47
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Re: Burst fire as an area-of-effect attack
By: markpoll on Fri, 23 April 2004 16:28
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Re: Burst fire as an area-of-effect attack
By: Kurt on Fri, 23 April 2004 21:55
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Re: Burst fire as an area-of-effect attack
By: erutan on Sat, 24 April 2004 20:58
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: Kurt on Wed, 05 May 2004 02:53
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: Kurt on Thu, 06 May 2004 15:55
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
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Re: Burst fire as an area-of-effect attack
By: Kurt on Mon, 10 May 2004 19:06
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