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Re: Wish List[message #101103] Tue, 20 April 2004 22:11 Go to previous messageGo to previous message
Kurt is currently offline Kurt

 
Messages:420
Registered:March 2004
Tuccy,
I've suggested POWs too, it would make the game more difficult, because it blocks some of your troops.

I agree about wounds. I've often seen in JA enemies survive being hit by some 12.7 (.50) ammo, and continue shooting at me! At least the enemy would have an arm or leg torn off, and more urgent things to do than shooting, if he's still conscious.

Points 4, 6 and 7 (RPGs, "standard" add-ons, binoculars) are already implemented in UC. IMHO those are things to keep in JA:Future. Just modulate the amount of RPG rockets you might carry. Right now there is no logistic difference between LAWs and RPGs. I have no idea how much one rocket might weigh, but I've seen photos of people in Afghanistan carry them by bunches.

The colors of the enemies' uniforms are indeed pre-WWI Very Happy , but initially they were more a Friend-or-Foe identification than actual dresses.
After all, things you wear doesn't show in the tactical screen (except camo paint). The best would be to be able to see what a person's wearing, but since it would mean a lot of graphics work (dolls & animations for all possible combinations between clothes and gear on all possbile body configurations (big male, small male, big female, small female, thin, fat, etc)), I doubt that would be possible.

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