Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » Vanilla Modding » Request, LOS/LOF bug
Re: Request, LOS/LOF bug[message #101808]
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Sat, 28 August 2004 04:15 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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LCJr. |
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Messages:83
Registered:November 2001 |
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It's pretty easy to test using the cheatcodes. Just put you're merc's standing behind some sandbags or other barrier then generate a badguy and go prone so you know his location. Even though you lose your LOS you'll still get the red crosshair and you're bullets will go through the obstacle like it's not even there.
I'm seeing the same thing from sandbags, rocks and the debris/wrecked cars in Omerta. Walls seem to work like they should. Using version 1.12US now but I saw the same thing in 1.06US and 1.07US.
You don't have to be next to the barrier. Same thing happens even if you're few squares behind it. So it may not be the part of the code you were thinking of Chris???
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Corporal 1st Class
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Request, LOS/LOF bug
By: LCJr. on Wed, 25 August 2004 01:59
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Re: Request, LOS/LOF bug
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Re: Request, LOS/LOF bug
By: Snap on Fri, 27 August 2004 06:44
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Re: Request, LOS/LOF bug
By: LCJr. on Sat, 28 August 2004 04:15
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Re: Request, LOS/LOF bug
By: Snap on Sat, 28 August 2004 05:53
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Re: Request, LOS/LOF bug
By: LCJr. on Sat, 28 August 2004 06:27
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