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Re: corrigenda[message #191142]
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Fri, 18 July 2008 22:08 
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the scorpion |
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Messages:1834
Registered:September 2004 Location: CH |
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yes i guess furniture would do the trick, as would an empty tile. the reason i bring a tank into play is to have a reason/ target for the player to detonate something there. and since the primary way to dispose of tanks is using law's (that act like explosives in this context), the function might already work that way.
would i put a chair there, the player wouldn't really see a reason to blow the chair up.
faction tanks are probably no good idea due to faction respawns and multiple tanks respawning at the same places things like that isn't so perfect/ has issues.
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Sergeant Major
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