Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » Maps, Mods and Editors » corrigenda
Re: corrigenda[message #191498] Tue, 22 July 2008 15:19 Go to previous messageGo to previous message
the scorpion

 
Messages:1834
Registered:September 2004
Location: CH
i made some tests:

even a mingrenade is enough to trigger these npc's hostile. don't known about gas, would give ita test as well

even an explosion caused by shooting at a (explosive) barrell triggers it (maybe map triggers do as well, not yet tested)

roomnumber can be placed anywhere, the tile object ontop of the roofnumbers doesn't need to be destroyed.

so even the slightest mishap can cause npc's to get hostiles if the mapmaker wants it so.

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Sergeant Major
 
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