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Re: corrigenda[message #194680]
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Sat, 23 August 2008 15:47 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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the scorpion |
![](/images/ranks/sergeant_major.png) |
Messages:1834
Registered:September 2004 Location: CH |
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Corrigenda 2
in the past i have claimed that the look of the actual bullet is hardcoded.
it isn't. Much more it is a tile graphic consisting of one frame for the bullet and one frame for its shadow
given the way it is used, however, is hardcoded so that significantly reduces the possibility for meaningful modifications.
What can be done, however, is to use different bullet looks on different tilesets. Might be useful to better see bullet flight paths on tropical or snow sets for example.
i'll be having one more look at it later and see if i can come up with more details. Certainly, the graphic and the action is not as complex as to make it impossible to coders to give some increased external control to it.
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Sergeant Major
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