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Re: Standard Enemy equipment for a "Drop All" experience.[message #215453] Wed, 06 May 2009 03:27 Go to previous messageGo to previous message
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Registered:January 2009
Yeah, it would be easy enough to do through XML, i don't mind doing that myself. What i would require is some suggestions as to what the enemy should carry. The repricing of equipment would need to be discussed too if there were others who wanted to play such a game, if i did it solely for myself i would just change things as i saw fit.


Quote:
I think the best idea is to simply lower the monetary value of "locally-available" weapons


I wonder would you need to work out the value of a dollar in game in order to price everything strategically? There is a mini economy in full swing so there's no point having something too cheap or to expensive.

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First Sergeant

 
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