Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 XML Customization » Standard Enemy equipment for a "Drop All" experience.
Re: Standard Enemy equipment for a "Drop All" experience.[message #215497] Wed, 06 May 2009 07:37 Go to previous messageGo to previous message
Kaerar is currently offline Kaerar

 
Messages:2021
Registered:January 2003
Location: Australia :D
I agree SV. I was about to ask if the EnemyGunChoices.xml could be upgraded to 3 tables for the different levels of military. Admins, Regulars, Elites. That way there would be more control over what is dropped. Much more interesting too as the really expensive weaponry could be limited to the Elites Wink

Also on Insane mode is there a way to alter base stats for the different levels so you aren't swamped in Elites but have much better Admins and Regulars and Elites. This would make things a lot more interesting than the black wave that is currently the norm.

Report message to a moderator

Lieutenant

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: How to enable Militia training in newly created cities.
Next Topic: How to alter what Tony sells
Goto Forum:
  


Current Time: Sun Jan 12 11:58:29 GMT+2 2025

Total time taken to generate the page: 0.01985 seconds