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Re: Standard Enemy equipment for a "Drop All" experience.[message #217104] Mon, 18 May 2009 15:45 Go to previous messageGo to previous message
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Registered:January 2009
Read Me (Standard Enemy/Realistic Drop All)

Standard Enemy loadout should be played with "Drop ALL" turned off. Using the XML editor i have adjusted the game so all guns will drop, it is slightly different to true "Drop All" in a few ways:

Guns/Launchers are at 100%

Armour is at a 75% Drop Rate (DR)to reflect some stuff being destroyed.

Grenades are at 50% so as not to completely over equip you.

LBE i put at 0% for three reasons,

A.To counter balance some of the extra cash.
B.To leave some value in stealing.
C.I can see "Mercs" salvaging Guns/Ammo but not actually stripping a blood stained enemy of holsters.

Misc. Items have had their drop rate tweaked a bit as well, i resisted putting them at 100% because at the end of the day you would only get swamped with equipment and destroy the pleasure in randomly finding Night Vision goggles etc...

Another major difference with this loadout is the fact the Arulcan Army have a set armoury, i did this to reflect the idea of a team of professional Mercs going into a country with superior access to equipment, this doesn't make the enemy harmless, they just rely more on AK-47's than you do.

Tony only stocks local hardware, what you see in B.Ray's can not be bought in game. I haven't touched the Prof.Dat or placed weapons so there will still be a few lying around.

The enemy have good weaponry, only it's limited to certain calibres and there is more overlap between progression levels. For example, i've left th AK-47 there for most of the game. I did this for two reasons,

A. You will see it as one of the "enemies" guns and have little interest in using it (i think?) so you get in a nice 5.56 AR.

B.It's a bit more realistic that they don't randomly change their gun every few fights.

(That's not to say they have a small armoury)

I have yet to test this myself so some aspects might need to be changed, i.e. certain weapon progression rates or the price of weapons. Anyway, if you have any ideas while/after playing let me know. Enjoy.

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