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Re: Standard Enemy equipment for a "Drop All" experience.[message #218062] Wed, 27 May 2009 09:12 Go to previous messageGo to previous message
gmonk

 
Messages:670
Registered:April 2002
Location: Newfoundland, Canada
First off, I should state that I need to start a new game from scratch for a real test. For this game I used my usual "cheat" of 6 poor condition AKM/PSO1s, ~150 rds. ammo, 6 first-aid kits, a toolkit, a couple of helmets, a couple of flak jackets, 6 sets of LBE, and 6 malice combat pack/backpack combos. I grab this cache after the initial battle in Omerta has finished. Since I usually only hire mercs from the bottom row, I don't start with anything but 9mms, 38s and patchy body armour.

My rationale for the cache is that I should give the initial team some supplies that at least look like real equipment without being over the top. I'll probably leave the cache but take out the weapons, I've died a few times in the past due to a lack of first aid supplies at the beginning of a campaign and it's probably the only thing in the whole game that makes me crazy. I think the scopes might be overkill (although only one of them was above 75%.)

The amount of 7.62 weapons and ammo I have collected thus far is pretty decent. I've collected more than 12 assault rifles in 5 days (not counting the initial cache.) The drops of non-weapon items are minimal, I've used BRs to buy first aid kits (7 so far) to extend the ones I brought. I also ordered several toolkits as the only one Gasket has is the one I left in the Omerta cache. The only ammo I've ordered is a handful of 9mm pistol clips.

From the battles around Omerta and San Mona I recovered a few AKs: 104s, 107s, 74s, 47s and a couple of AKMs. There have been a few Bizons and UMPs, as well as a metric assload of Baikal 133s. The ammunition drops are frequent enough to keep a conservative shooter supplied.

I'm getting enough 7.62WP from the drops to allow each of 7 or 8 mercs to have 2 mags, with a few hundred rounds in reserve. I've also been picking up 5.45 but haven't started using it yet. 9mm drops are non-existent, I actually ordered some 9mm from BRs so I can use a couple of MP5s (one from IMP loadout, one from San Mona warehouse.) I might use the UMPs more though, since the .45 ammo is piling up since I don't use it often.

I'm currently on day 7. From Omerta I cleaned up the area around San Mona, found Hamous and cleared the road to Drassen. I've been using money from Angel's quest, Tony's gun shop, and Bull's fighting to pay the mercs. After capturing Drassen airport and factory on day 4 I found Skyrider and captured the NE Sam site. Next job is the Drassen mine, which will be kind of like a really deadly supply delivery for my team.

I usually only take aimed shots, saving burst fire for groups that get too close. I haven't turned on H'Rocks HAM suppression system yet. I'm guessing that my ammo supplies will dry up much faster if the enemy is using autofire on me. If I do turn it on I'll likely use the shotguns for suppression until I get a better stock of WP ammo. There isn't much buckshot around though, I'm guessing I'll have to get it from Tony.

Relying on the "crap" weapons as my main arms has also made me rehash my merc assignment habits. Usually I get a primary team with decent weapons and armour that do probably 90% of the fighting. The second-stringers like Flo, Gasket, etc. just mule, tech, repair, etc. (i.e. do their support specialty thing.) In my current game I've been sending them out to fight a bit more often because their equipment is pretty much the same as the primary assault team.

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