Home » SIRTECH CLASSICS » Jagged Alliance: Unfinished Business » Maps, Mods and Editors » *.sti editing / creating new graphics
Re: *.sti editing / creating new graphics[message #224463] Tue, 30 June 2009 21:49 Go to previous messageGo to previous message
Lexx is currently offline Lexx

 
Messages:62
Registered:June 2009
Location: Germany
Mah, I hate working with limited color palettes. : / I mean, sometimes it is pretty usefull because with only less work you can make a image looks like it belongs to the game by default.. but sometimes it is just annoying.

In dotNET sti editor the image looks like in sti-edit, I can't see a difference there (also if I press "play" to see how it looks ingame).

The images are in this file. It would be nice if someone could take a look at it and see if it is really just me and the way I saved the image.

Because, well, like I wrote above, if I don't name it "truck.sti" and overwrite the existing image with it, then ingame the colors are correct. So my assumption is that the game takes the graphic from the sti file but the color palette from some other place. But I am not experienced enough with the JA2 engine to say if this is really the case or not, etc.

[Updated on: Tue, 30 June 2009 21:50] by Moderator

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