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Re: Map Editor[message #225830] Mon, 06 July 2009 16:07 Go to previous messageGo to previous message
Khor1255 is currently offline Khor1255

 
Messages:1817
Registered:August 2003
Location: Pleasantville, NJ
Sorry Tron, I should have been far more precise in my description. I wrote that just before going to bed and I was a little punchy.

Anyway, what I listed was the debug.txt file. The real error (I guess) shows up in the stderr.txt file. I get a runtime error on the Sirteck splash screen when I try to load the editor from the shortcut I have installed along with the editor in my game directory. My version is 6175 and the entire stderr.txt file reads:

Walnut/Data/npc_speech.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 782 } CD Library F:\Jagged Alliance2\Stracciatella Walnut/Data/npcdata.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 793 } CD Library F:\Jagged Alliance2\Stracciatella Walnut/Data/radarmaps.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 836 } CD Library F:\Jagged Alliance2\Stracciatella Walnut/Data/sounds.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 860 } CD Library F:\Jagged Alliance2\Stracciatella Walnut/Data/speech.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 1072 } CD Library F:\Jagged Alliance2\Stracciatella Walnut/Data/tilesets.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 1351 } CD Library F:\Jagged Alliance2\Stracciatella Walnut/Data/loadscreens.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 1353 } CD Library F:\Jagged Alliance2\Stracciatella Walnut/Data/editor.slf opened. [Line 139 in sgp/LibraryDataBase.cc]
{ 1413 } Initializing the Font Manager [Line 154 in sgp/SGP.cc]
{ 1413 } Initializing Sound Manager [Line 158 in sgp/SGP.cc]
{ 1901 } Initializing Random [Line 163 in sgp/SGP.cc]
{ 1901 } Initializing Game Manager [Line 167 in sgp/SGP.cc]
Version Label: Beta v. 0.98
Version #: Build 04.12.02
Copying 8 BPP Imagery.
Copying 8 BPP Imagery.
{ 2401 } Running Game [Line 293 in sgp/SGP.cc]
Runtime Error:
{ 9185 } Exiting Game [Line 300 in sgp/SGP.cc]
Shutting down the Video Surface manager
Shutting down the video manager


The game loads and seems to run without issue. I am really looking forward to working with the editor and checking to make sure the files it produces are compatible in any version it might commonly be used.

Thanx man.

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