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Re: Big Maps Project[message #230748] Mon, 10 August 2009 16:09 Go to previous messageGo to previous message
redgun

 
Messages:190
Registered:March 2007
Location: Austria
any news on the big map front?

I know that it was possible to create bigger maps at one point, however the game acted rather weird. (guns would fire, but bullets wouldn't fly)

A good new sector size would be 440x440. We could switch sight and weapon range to 1:1 scale then.
Also it will be quite interesting how to fill the maps with contents:

A) Take 16 standard sectors and make them into one 'big map'- sector. (a1:d4) > 'A1',...
* Needs no new content
* mechanism to 'copy and paste' is needed for the map editor
* Arulco has 16 440-sectors then
* Alma, Cambria and Meduna are still split up in multiple sectors
* needs a lot of work in the executable i guess
http://img25.imageshack.us/img25/1118/19100454.jpg

B) Same principle like 'A' but starting with a two sectors offset (-b-2:b2) > 'A1',(c-2:f2) > 'B1', ...
* 144 new 110-sectors at the edge of the map
* possibility for an island in the south of Arulco
* mechanism to 'copy and paste' is needed for the map editor
* Arulco has 25 440-sectors then
* Grumm, Cambria, Drassen, Meduna are still splitt up in multiple sectors
* needs a lot of work in the executable I guess
http://img21.imageshack.us/img21/9945/18294418.jpg

C) Enlarging the existing sectors. a1 > A1
* 3840 new 110-sectors
* new content could be generated automatically (generic landscape)
* Arulco has 256 440-sectors
* towns that are larger or have any other form than 2x2 would need additional work
* no specific work in the executable needed

D) Manual - similar to C, but moving all 110-sectors of a town into one 440-sector. a1 > A1
* 3840 new 110-sectors
* new content could be generated automatically (generic landscape)
* mechanism to 'copy and paste' is needed for the map editor
* Arulco has 256 440-sectors
* towns are 1 sector each an need no additional work
* changes in the exe are needed but most probably significantly less than in A) and B)
http://img17.imageshack.us/img17/4803/27560145.jpg

Obviously any version would require some additional work and all of them have advantages and disadvantages.

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