Home » MODDING HQ 1.13 » v1.13 Feature Requests » What features do YOU want?
Re: What features do YOU want?[message #242025] Sat, 16 January 2010 17:19 Go to previous messageGo to previous message
Forral is currently offline Forral

 
Messages:71
Registered:May 2009
Location: Sweden
Something that I'd like is more interactivity with the Maps in order to facilitate for more diverse approaches to combat. I hope stuff like the following will be possible when the LUA scripting system is out:

Shooting out Lights to provide concealment
Blowing up generators to disable automated defense systems (Turrets, alarms, etc)
Burning grass and trees to eliminate cover (Perhaps with the fire spreading randomly)
Moving crates/sandbags to make/break or customize cover


Another thing I'd like that might also be possible during the same circumstances, is more interdependance between the Tactical layer and the Strategic Layer. For example, blowing up bridges in Tactical layer to cause difficulties for the enemy in the Strategic layer, and also effecting what sectors are considered roads through your actions. Special facilities are around in HAM, but what about the ability to destroy and damage such facilities in tactical combat in case you're incapable of holding them?

Basically, it'd be cool be able to push deep into enemy lands to conduct sabotage operations, and actually have that ammount to something for the overall war-effort: Blowing up re-fueling stations, harbours, bridges, training installations, barracks (Basically a whole lot of blowing shit up), but also other things I currently can't think of, could possibly provide a whole new level of strategy and flavour to your overall approach to the campaign.

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