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Re: What features do YOU want?[message #242424] Sun, 24 January 2010 16:28 Go to previous messageGo to previous message
Thundercat is currently offline Thundercat

 
Messages:38
Registered:November 2009
lockie i understand and you are right but i was refering to add those charateristics to current ja2-1.13or better-HAM-wf6.06 game... i believe night ops is a different mod, no? can we integrate other mod's best parts to the main ja? anyway i would like to add a few more ideas...

1. i have been reading about bigger maps but noone mentioned the very important feature in this game that needs development and that is the underground space. oh, my God, we have three underground levels... that means great space since only a tiny part is used. let the fantasy free...
entire facilities, new storylines, deepen the ones existing, many new imp's personality's characteristics could be more evident (claustrofobic etc), we could even have sectors with absolutely no light(amazing battles in dark, you have to have lots of flares with you) and so on, i am sure you can come out with much greater ideas about underground territory.
2. i have no idea, i am afraid it must be very hard coded but i want to ask it anyway: could we have more Deidranna video scenes?(talking to her generals, or other crew, or when you overrun Palmas, etc)
3. when the crepitus come out from the mine they attack troops or civilians, when you pratically are not there, after they win where do they go? they re-enter because afraid of light or something? if not then why don't find them in sector when return? could we have them spread around town and vicinities? entering a sector near cambria for example when you fight a large number of enemies, bloodcats and crepitus, would be nice, no?
4. the same goes if possibly you could add a new plague to face, like devastating spiders or something that move in tens and are very quick, always from rough and evil Deidranna's experiments.
(although i guess it sounds too much)
5. can we have entire armies of robots like madlab's? or they could make part of a certain group of enemies?

there are still so many things although i have to underline that it is not a new mod i am refering but stuff to add in the game above. all the waepon stuff, personality effects, battle resistance etc i see they are deeply discussed and analysed, that is why i tried to share my ideas on other levels. tell me what you think...




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