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Re: Stracciatella resolutions mods..[message #243728] Wed, 10 February 2010 13:14 Go to previous messageGo to previous message
The_Bob is currently offline The_Bob

 
Messages:415
Registered:May 2009
Location: Behind you.
The problems with increasing the resolution are:
1 - the UI needs to be repositioned. Currently there's only a very basic layout in place that ensures some things appear at the top or obttom of the screen. The map screen is mostly hard-coded in 640x480.
2 - Things get really small once you go up in resolution. Even though the tactical view scales perfectly, mercs start to get really tiny beyond 1024x768. At 1440x900 JA2 gains a click-precision minigame, whenever you need to aim for the head or move a slider.
3 - Other values need to be tweaked to match higher resolutions. Gun ranges and sight radius aside, there may be off-screen optimizations that are designed for 640x480.

Keeping the UI at its original size (in pixels) is fine up to 1024x768, above that it becomes increasingly difficult to manage inventory and make effective use of mercs' stat bars. So we either have to scale the sprites to a similar size (on-screen) or create new ones.

Tactical view zoom would also be very useful in higher resolutions.

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