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Re: DBB IOV balanced gameplay xml complete rework first release[message #250044] Fri, 23 April 2010 20:10 Go to previous messageGo to previous message
Frog is currently offline Frog

 
Messages:24
Registered:January 2010
Location: the country of frog eater
next to do list :

Make this more compatible with stomp,

-keep an eyes on the new trait, analysis how it works for the IA (some are really really powerfull)
-manage to create xml which use and made stomp give usefull trait for the IA ( for exemple capable to carry more weight is completely useless for the IA)
-rework IMP and AIM merc item to be more like stomp want.

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I greatly need stomp player for that, i can't play JA2 to much time after this holiday, the more rapidly i can have sugestion by stomp tester the more rapidly i can make my hand in this big garbage of item


the thing i need:

-what the IA don't use with the currently IA and is in skill trait (for exemple the more seeing range with binocular, IA don't use it correctly, the game balance is break)




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here the things i know:


-first: remove assault rifle from IMP creation, sniper trait give more aim clic for rifle "type" gun (and i think he meens by "type" all the gun with rifle = rifle, assault rifle, sniper rifle), should be to powerfull in early game

-scout trait made binocular more powerfull, and i don't see IA use it correctly to keep balance coolness value of this item increase greatly. And If with this modification binocular made the game ,when they arrive, completely unbalance before a new IA is made and use it correctly they would be withdraw from the game

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