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Re: DBB IOV balanced gameplay xml complete rework first release[message #250143] Sat, 24 April 2010 02:39 Go to previous messageGo to previous message
Frog is currently offline Frog

 
Messages:24
Registered:January 2010
Location: the country of frog eater
new update release just this few things i have found as been modified :

-imp creation give the SIG rifle to 70 marksman character, normaly this should only give to 80+ marksman imp caracter
-ira have two pocket with at 0%
-ira have match ammo
-need munition for the gun at herve shopkeeper of drassen (.44 mag and 44-40 )
-one enemi have got nvg 2 in drassen don't know why, the coolness level is good in xml. need to take a look at they call low quality face and high quality face in enemi item choice , made some test and discover how face item work.
-two enemi have extended hear at drassen, should be not appear hear with this coolness value....

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taoteching
I am currently playing S.T.O.M.P.

What questions do you have?




i just need trait adjustement made to item that the IA don't use (like more visual range with binocular in the scout trait), i don't know very good the different item the IA use correctly and the item he doesn't know. i think it's better to ask to some have played long time versus 1.13 IA, which i don't know perfectly ( just play a game a few time ago and being fed up with uber item in 15 game progress (team of complete scope rifle/sniper/assault rifle just after drassen counter attack wtf Oo their is no game if coolness value item 8 to 10 like sniper scope is available a this game progress ( and in fact their is no game after drassen, i just have rush deidranna in night game and win ....because fed up with easy combat where just one men have a scope versus a full team of scope ) )

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