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Re: Big Maps Project[message #256206] Wed, 14 July 2010 14:00 Go to previous messageGo to previous message
bugmonster is currently offline bugmonster

 
Messages:15
Registered:November 2006
progress update:
1. Turns out what grenade physics works right only on 160x160 (old) and 360x360 maps. Other sizes, like 300x300 make physics invalid and even crash exe. The best result I've reached is when there was no crush, but grenade throwing distance was halved, GL distance was correct when "High angle launching" option was on, and halved when last one was off.
2. Rooftop sandbags problem: looks like NightOps rooftop sandbags can be placed in editor, while Wildfire rooftop sandbags most of time can't. Problem with Wildfire sandbags is not solved.
3. Now we have editor which can create (or convert) .npc scripts working on big maps. The problem is editor only in Russian now. See http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=255546#Post255546 for details.

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