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Re: Big Maps Project[message #260626] Thu, 26 August 2010 03:23 Go to previous messageGo to previous message
SharkD is currently offline SharkD

 
Messages:351
Registered:July 2003
Kaerar
LOL, well I'm saying don't wait for SMP to fix the default JA2 issue. We are looking at a different way of handling the tilesets and map structures to allow for more expansion and possibly even more visual depth (32bit instead of palettised gif).


True multi-storey buildings/terrain would be awesome too. I mean without the hacks that people have come up with in the past. There's no rush of course. Would rather see existing projects finished and polished before new projects are started.

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