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Re: Handgrenades[message #279905] Sat, 14 May 2011 02:04 Go to previous messageGo to previous message
gas is currently offline gas

 
Messages:8
Registered:May 2011
Location: Italy
Blue_Fox
I never had these issue btw.

I think that you never had that issue cause you just consider it normal gameplay, as tbh if i had to write a wishlist of fixes/improvements this thing doesnt go in my top 10 sure.

I recall even in vanilla ja2 anyway the AI can throw granades in example from quite a distance diagonally into a window without any problem while as human player you cant do the same, prolly cause if you dont see the landing zone you cant see the red cross so you cant perform the throw, while the AI surely works bit different.
So i think some differences between the AI throws compared to the player come anyway from the original code and its part of the original gameplay.

What i think is just this behaviour may be more visible since there are the new traits.
the specialist enemy solider new option maybe can result into some elite demolition soliders with too much cth bonus or too much throwing range, or stats, or a mix of those.
Or even it can happen only with a specific kind of granade that maybe result lighter then it should.
But anyway i dont see better snipers or better something else then before, so duno its just an idea.
Ofc its just speculation as i didnt go to read the code and tbh prolly im not even able to do it Smile , but i think it could have some logic as idea.
Or there is another idea, wich is the enemy is using a mini grenade launcher with a bouncing grenade but graphically you see a normal hand throw (also the audio is not the one of a grenade launcher) so it could mislead to consider the throw manual as its visually shown while the game is actually calculating a launcher one... as when it happens the super throw the grenade seems to fly low and bounch on the floor reaching the target a bit like the mini bouncing granades do.

I can provide a savegame but there is not a high chance to see this if not playing for long i guess, cause its really situational.
It can happen to play 4 hours and never see a granade launch, even a normal one.
The place where i saw it more frequently is the NE sam site cause militia tends to pack in the sam entrance "tunnel" and the enemy AI seems to be more tempted to throw uber granades in this situation.
Anyway as i wrote also before its something i can confirm, but its not something that i consider game breaking or really an issue.

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