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Re: Handgrenades[message #280135] Wed, 18 May 2011 19:03 Go to previous messageGo to previous message
ctiberious is currently offline ctiberious

 
Messages:605
Registered:March 2007
I beleive I've already stated it, but standard grenades DO HAVE a "max range" of 20 tiles assuming max breath and strength. They can bounce further, but their initial landing spot is not supposed to be more then 20 tiles away. Mini grenades, being lighter, have a max of 25 tiles, and break lights (being lighter still) have a max range of 35 tiles. I've tried testing this in my test game and I don't see enemies throwing beyond these ranges. But (and again, I've said this at least once) if you have a savegame that demonstrates an enemy throwing a grenade further, make it available to me and I'll look into it. Short of that, I just don't see an issue.

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