Home » PLAYER'S HQ 1.13 » v1.13 Combat/Weapon Academy » Weapons list for interested parties
Re: Weapons list for interested parties[message #286244] Mon, 11 July 2011 15:14 Go to previous messageGo to previous message
Istrebitel is currently offline Istrebitel

 
Messages:212
Registered:December 2009
Location: Russia, Saint-Petersburg
Great work. ITs very useful. However, it lacks in three ways:

1) It doenst offer ammunition AP and DMG ratios, at least for most common "red" bullets. They make a serious difference when one weapon has 1.333 armor penetration and other 2.0 available (like HK G3A3 vs FN P-90)

2) You have mistakes in your ap costs, or the items were updated since you did that. For example i am very sure that HK G11 is much better than 30ap to fire single! Its around 23 or something. 30 is a number more fitting a sniper rifle like M21 EBR or Knight SR-25...

3) You dont take into account the avaiable stock attach that changes the AP to draw significantly. Or did i miss it?

Therefore, i have a question:
Is it simple to modify that file of yours to get the AP's from the weapon xml file? Its there, open an xml editor, and you will see how it gets the values (they are stored in not that trivial manner though - ap for single shot is stored in "how many shots per 4 turns" if i'm not mistaken). Then it would be more accurate than doing it by hand.
Could you possibly do it or explain how to do it? I've kinda worked with xml but still i am not that good with it to catch this on the fly

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