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Re: Dead bodies dissapear on mac osx[message #290179] Thu, 01 September 2011 02:57 Go to previous messageGo to previous message
Omnigraphical is currently offline Omnigraphical

 
Messages:87
Registered:February 2011
For the record (if someone else has this problem too):

I had the same issue with my android port. To see the bodies of killed enemies, assert that you have these files in your tilecache folder:
c_dead1.jsd
c_dead1_nb.jsd
cp_dead1.jsd
cp_dead1_nb.jsd
ct_dead1.jsd
ct_dead1_nb.jsd
ct_dead.jsd
ct_dead_nb.jsd
cw_dead1.jsd
cw_dead1_nb.jsd
f_dead.jsd
f_dead_nb.jsd
ft_dead1.jsd
ft_dead1_nb.jsd
ft_dead2.jsd
ft_dead2_nb.jsd
h_dead1.jsd
h_dead1_nb.jsd
h_dead2.jsd
h_dead2_nb.jsd
i_dead1.jsd
i_dead1_nb.jsd
j_dead.jsd
k_dead1.jsd
k_dead1_nb.jsd
k_dead2.jsd
k_dead2_nb.jsd
l_dead1.jsd
l_dead1_nb.jsd
m_dead1.jsd
m_dead1_nb.jsd
m_dead2.jsd
m_dead2_nb.jsd
mn_dead1.jsd
mn_dead1_nb.jsd
mn_dead2.jsd
mn_dead2_nb.jsd
q_dead.jsd
q_dead_nb.jsd
qn_dead.jsd
s_dead1.jsd
s_dead1_nb.jsd
s_dead2.jsd
s_dead2_nb.jsd
w_dead1.jsd
w_dead1_nb.jsd
w_dead2.jsd
w_dead2_nb.jsd


If you have these files there, maybe your tilecache folder is not all lowercase.

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