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Re: UC-1.13 Discussions and Bug Reporting (2011/07/30 to 2011/--/--)[message #293207] Wed, 09 November 2011 06:23 Go to previous messageGo to previous message
usrbid is currently offline usrbid

 
Messages:1506
Registered:December 2008
wil473
Car Sounds - isn't that normal?


Tink? :giggle: You mean like in a pen bumping into an empty tin can tink? Most car doors won't sounds like that, oh, what kind of car are you driving, he, he...

wil473
Ambassador's Gift (stop calling him John Kulba, this is UC not stock JA2) - I was hoping that the code didn't force everything to be 5 (rounds or percent). Might as well leave it as is for now.


Yo, the email you get has that name on it. I can't super remember, but I thought when you talk to him, the dialog box has that name too.

wil473
Rude Dog's Equipment - nothing special relative to original UC, he's supposed to have to RPO-A's, and due to my version of sizes and LBE's, this loadout has been somewhat difficult to achieve, till v3.60.


Well, yeah, but kick a$$ LBE gear he comes with. Remember good LBE is hard to come by (I don't use BR).


More playtest stuff: Slicer is throwing a grenade at me. It feels his position was changed on the map, do you know anything about that? Before he walked up to me to talk - so I smashed his face. Now he throws grenades from afar, really annoying.

Did you catch the medium pic of the AK bayonet is super large? I can make a smaller one if you need someone to do that.

Now I don't have an AK yet, my game progress is zero, hehe, but I can't wait, is that AK bayonet mountable on an AK? Please tell me! That would be sooo cool.

Edit: Yo Wil, the UB gangsters don't drop all their equipment like they used to in 3.59, did you change something? I am clearing out the Calisto UB, had to solo with Rosebud so that Slicer doesn't throw the grenade.

Edit 2: Got most of the gear of the Calisto UB gangsters just using Rosebud. He can hant to hand up to three enemies, steal their gear, and kill them, takes three rounds total.

I had an idea, why not give the higher rank stripes some minor benefit? Stuff that would work in the armor slot. Giving +1 or +2 APs wouldn't be that big of a deal, you just need to disallow attaching multiple rank stripes at the same time (if this hasn't been done already).

Edit 3: The Port Kip UB gangster Agram 2000 still eject 5.45x39 WP mags. These Agrams do not need to be converted with the tool kit but are missing a foregrip. Clicking the tool kit on the foregrip slot makes the foregrip appear.

Edit 4: Here is the smaller version for the medium pic for the AK bayonet if you want to change it. (Just make sure you change position 175 of the Mdp2items.sti in Data-Graphics - not in Data-UC113).

Edit 5: For some reason you can't talk to Lynn (the factory manager) in C13. She keeps saying that you are a walking target as if there were still enemies in the sector. I tried to "turn" her using Ayanna (LDR 83) like you used to be able to in Vanilla, but Lynn doesn't "see the light". Nice gear those douchebags have Lynn hangs out with.

[Updated on: Fri, 11 November 2011 10:48] by Moderator

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Sergeant Major

 
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