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Re: Self-Transforming Items (Pre-Project Discussion)[message #293464] Mon, 14 November 2011 02:41 Go to previous messageGo to previous message
Headrock

 
Messages:1760
Registered:March 2006
Location: Jerusalem
Quote:
Integral attachments (scopes, shoulder stocks, reflex sights) arent default attachments to set integral attachments you have to add several parameters on your own but than you will run into problem. Maybe there is a smoother way to do that? Many weapons have integral folding stocks. The system should know if the weapon uses an integral stock or not! Surely both version integral/mounted stock will get an option to un-/fold same for other integral/mounted examples. Integral stocks could get certain parameter based on the mounted variants.


Erm... I don't know what problems you run into while creating integral attachments - I've never dealt with that stuff before to be honest. If that system doesn't work, perhaps there's a way to repair it though.

Quote:
For quite some time: Attchment Icons.


I'm not sure how this ties into what I'm talking about here.

P.S. I put in asterisks into my Big Inventory design to show attachments (sorry, I have no link, it was like 5 years ago), but that of course never happened in reality. These things are useless now though, with NAS you would have a dozen icons. Easier to just look at the damn item description box.

Quote:
For the "button-thing" if pushing the button you switch to the gerneral weapon page where can choose several action like un-/folded stock which magnification factor ectera all are listed under the primary stats of the weapon. Fe. next to the scope icon i would suggest to add two buttons (very small ones), "+" and "-" higher/lower the magnification in high of 0.5%.


Sorry, but I think you misunderstood how this system is supposed to work. We're not adjusting individual statistics at all here - the idea is to change an item into another item, and that does not necessarily have anything to do with any of the stats appearing in the description box. You could change a t-shirt into a rag, neither of which has any stats AFAIK. The buttons need to go in a more universal location. I think possibly a good place would be in the DESC tab - which is currently spacious - though that would make it more difficult to compare how an adjustment affects stats...

Quote:
And one question i'm not an expert but as far as i know several scopes are static. Maybe an option to choose if the scope is fixed or not?!


Static/Fixed? I don't follow you...

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Sergeant Major

 
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