Home » MODDING HQ 1.13 » v1.13 Coding Talk » Lower bullet damage with distance
Re: Lower bullet damage with distance[message #294084] Thu, 24 November 2011 17:46 Go to previous messageGo to previous message
Sam Hotte

 
Messages:1965
Registered:March 2009
Location: Middle of Germany
I do not know how MAM takes the distance a particular bullet has covered into account.
But since you know that MAM does consider it, Monade no longer needs to make up his mind about physics *here*: Just use MAM (and improve its calculations if needed).
The more complex physics about what a bullet really does and how it applies its energy to inflict damage to flesh and bones are already there. To me it seems more logical to dig into MAM and eventually improve it if one wants to have the complex physics in JA2 ...

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Sergeant Major
 
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