Home » BIT COMPOSER GAMES » Jagged Alliance: Back in Action (by Coreplay) » Demo review of JA2:BiA
Re: Demo review of JA2:BiA[message #297784] Sat, 04 February 2012 00:37 Go to previous messageGo to previous message
Finn is currently offline Finn

 
Messages:85
Registered:October 2008
Location: Sweden
Hanakin
I completely agree with your posts, except that I don't consider 'plan and go' a good system. The demo was pure hell to play. And the controls were just crap.

During the tutorial I noticed that in order to use a key to unlock a door, you had to put it in one of your merc's slots - in JA2 mercs just use the right key on their own, don't they? This could potentially give you a headache if your merc collected 10+ identical keys. I guess you'd have to try them one by one...


I meant the "plan & go" was a good idea. It could be good if executed right.

That the mercs have to try the keys one by one would actually be more realistic in my opinion. Smile

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