Home » BIT COMPOSER GAMES » Jagged Alliance: Back in Action (by Coreplay) » Demo review of JA2:BiA
Re: Demo review of JA2:BiA (My pennies on the demo)[message #298185] Wed, 08 February 2012 22:42 Go to previous messageGo to previous message
Flettner is currently offline Flettner

 
Messages:59
Registered:April 2006
Burns
I have my misgivings but I withhold judgment for now mostly because it also took JA2 half a decade to become good.

Not at all. The JA2 demo had fully functional controls, a great interface, no LoS problems, a high degree of functionality and was a decent gaming experience. The full game had some problems but nothing very severe and the problems were sorted out after a few patches. By contrast the JA2:BiA demo offers far less tactical options then the JA2 demo, has graphics that are worse in some ways, animation that is far worse, lots of LoS problems and the worst interface/controls I've ever seen. Correcting all of the stuff that flat out doesn't work in JA2:BiA won't compensate for a truly horrid interface/controls, lack of modding, lack of FoW, poor RPG elements and an almost non-existent strategic aspect.

As a tactical, RPG or strategic game JA2:BiA is a flop. If it had decent controls/interface it could have had a shot at being a decent if mindless third person shooter.

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