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Re: Maps in Flashback[message #320952] Sun, 26 May 2013 23:35 Go to previous messageGo to previous message
JP'TR is currently offline JP'TR

 
Messages:104
Registered:April 2009
Location: Germany
JAFTeam
The thing is... what do you need big maps for if the content just isn't there.


THE MOST sectors in JA2 are empty, just large woods, empty green fields, swamps or open deserts... if an enemy unit is present, and you don't know where they are located you have your content.

To be honestly, i'm a bit confused about this statement...

btw. if you think the work could degenerate... these open empty sectors don't need a special design like your diorama with ruins or other extras. I would say it is more important to have them big for a lot free movement instead of filled them up with very exclusive, hand designed and not repeating content.
Of course it must not be copy & paste, but just an empty wood with trees only is not wrong for a JA, taking care for snipers, mines, or just the search for enemy troops is enough content for these type of maps, off-road.

JA2 mapsize should be the minimum for every map.

[Updated on: Mon, 27 May 2013 00:02] by Moderator

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