Home » FULL CONTROL GAMES » JA: Flashback (Solutions. Tips. Spoilers!) » Maps in Flashback
Re: Maps in Flashback[message #320977]
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Mon, 27 May 2013 11:08
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gdalf |
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Messages:89
Registered:May 2013 |
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I think we're more likely to agree if a sector is too small than if it's too large. In some of the JA2 sectors the minute you entered in could have a problem with rooftop snipers or something like that because it was crammed with buildings. Realistically there should be some minimum distance of approach for any sector, including urban ones. Especially urban ones in fact, given that snipers in tall apartments would be a real challenge that we never got a taste of in JA2. Larger sectors give more room for tactical variation if there's enough content in the middle.
A 'desert' sector which is large and realistic (where much of the action involves firefights against enemies several hundred meters away) might seem boring only if the tools you have for dealing with it are limited. Sand dunes, sniper rifles, mortars, binoculars/periscopes, weapons mounted on vehicles, etc would make a huge difference. But taking it on with just pistols and you basically have to run up to all the different enemies to kill them and that would be terrible.
As for the clearing-out-the-last-soldier problem, I wonder if this can be creatively addressed in some other manner? If you can't find them after a certain amount of time, let them escape (promote them to make them something you don't want to see in round 2) or become some kind of insurgent who wreaks havoc behind the lines?
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Corporal 1st Class
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Maps in Flashback
By: Thor on Sun, 26 May 2013 12:42
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Re: Maps in Flashback
By: Shanga on Sun, 26 May 2013 12:52
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Re: Maps in Flashback
By: Thor on Sun, 26 May 2013 15:56
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Re: Maps in Flashback
By: JAFTeam on Sun, 26 May 2013 17:07
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Re: Maps in Flashback
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Re: Maps in Flashback
By: grim on Sun, 26 May 2013 18:06
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Re: Maps in Flashback
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Re: Maps in Flashback
By: Thor on Sun, 26 May 2013 21:08
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Re: Maps in Flashback
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Re: Maps in Flashback
By: JP'TR on Sun, 26 May 2013 23:35
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Re: Maps in Flashback
By: lockie on Mon, 27 May 2013 00:17
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Re: Maps in Flashback
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Re: Maps in Flashback
By: JAFTeam on Mon, 27 May 2013 10:45
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Re: Maps in Flashback
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Re: Maps in Flashback
By: JP'TR on Mon, 27 May 2013 11:06
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Re: Maps in Flashback
By: gdalf on Mon, 27 May 2013 11:08
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Re: Maps in Flashback
By: SharkD on Mon, 27 May 2013 11:12
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Re: Maps in Flashback
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Re: Maps in Flashback
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Re: Maps in Flashback
By: Thor on Tue, 28 May 2013 00:03
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Re: Maps in Flashback
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Re: Maps in Flashback
By: Mauser on Tue, 28 May 2013 11:19
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Re: Maps in Flashback
By: Hyrax on Wed, 29 May 2013 01:34
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Re: Maps in Flashback
By: SharkD on Wed, 29 May 2013 07:39
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Re: Maps in Flashback
By: Mauser on Wed, 29 May 2013 08:56
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Re: Maps in Flashback
By: Hyrax on Wed, 29 May 2013 18:19
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Re: Maps in Flashback
By: Cyborg on Wed, 29 May 2013 21:41
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Re: Maps in Flashback
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Re: Maps in Flashback
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Re: Maps in Flashback
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Re: Maps in Flashback
By: Mauser on Thu, 30 May 2013 17:53
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Re: Maps in Flashback
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Re: Maps in Flashback
By: gdalf on Thu, 30 May 2013 18:54
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Re: Maps in Flashback
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Re: Maps in Flashback
By: dethica on Thu, 30 May 2013 19:49
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Re: Maps in Flashback
By: Slax on Thu, 30 May 2013 20:47
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Re: Maps in Flashback
By: Shanga on Thu, 30 May 2013 22:56
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Re: Maps in Flashback
By: SharkD on Fri, 31 May 2013 04:33
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Re: Maps in Flashback
By: grim on Fri, 31 May 2013 12:19
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Re: Maps in Flashback
By: SharkD on Sat, 01 June 2013 07:40
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Re: Maps in Flashback
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Re: Maps in Flashback
By: Cyborg on Sat, 01 June 2013 22:42
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Re: Maps in Flashback
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Re: Maps in Flashback
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Re: Maps in Flashback
By: Slax on Sat, 01 June 2013 22:52
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Re: Maps in Flashback
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Re: Maps in Flashback
By: lockie on Sun, 02 June 2013 12:35
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Re: Maps in Flashback
By: Kaerar on Tue, 04 June 2013 12:40
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Re: Maps in Flashback
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Re: Maps in Flashback
By: Kaerar on Wed, 05 June 2013 04:15
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Re: Maps in Flashback
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