Home » PLAYER'S HQ 1.13 » v1.13 General Gameplay Talk » Mine Income too low?
Re: Mine Income too low?[message #332114]
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Fri, 02 May 2014 21:53 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Flugente |
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Messages:3507
Registered:April 2009 Location: Germany |
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First, what JMich said. If your current mine income is 1900, you control 2/3 of the town and loyalty is 88%, then your total mine income will be about 3300$.
How much money a mine produces is randomised each campaign - see TableData/Scripts/initmines.lua. Basically, the Drassen mine max income per extraction (4 per day) is (1000 + x * 200)$. x depends on difficulty level and randomisation. This is rather troubling, however - your numbers indicate that the normal removal rate will be below 1000$. Which shouln't happen according to the script... Please check the numbers again.
An interesting side effect of that script is that if a mine's income is lower, then that of other mine's is higher. This means that in your case, other mines can be expected to yield more.
[Updated on: Fri, 02 May 2014 21:57] by Moderator Report message to a moderator
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