| Re: .mp3 support[message #354097 is a reply to message #354094]
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Thu, 19 July 2018 22:45
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| townltu |
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Messages:384
Registered:December 2017 Location: here |
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Well, i must admit my suspect that it works similar in JA2 like in Wiz8,
after all its the same kitchen with partially same chefs,
why should the handling/preparation of the basic ingredients be much different.
In Wiz8 I can change the file extension of a .wav to .mp3 or vice versa,
and the game still plays these audio files with "wrong" extensions,
as long as the basic requirements are correct, like 16bit for .wav,
while changes from 44.1 and 20.05 kHz and in stereo/mono are supported.
In Wiz 8 there are also different file size limits for audio files depending on their purpose.
However I thought that wiz8 can handle files with "wrong" extensions because the files header override their extension,
and as long as the extension indicates to the game that it can handle the format
and also the files "real" format as indicated by the header, the sound will play.
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Master Sergeant
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