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Re: The Problem with Spawning at the Edge of the Map[message #355429 is a reply to message #355425] Wed, 24 October 2018 19:36 Go to previous messageGo to previous message
The_Bob is currently offline The_Bob

 
Messages:415
Registered:May 2009
Location: Behind you.
As an unusually lazy player, I like this idea. There's a number of reasons player mercs can end up at map edge, some of them easily overlooked. Positioning in tactical can be time consuming, especially if we're dealing with some routine assault rather than a battle we're carefully preparing for. It's unnecessary micromanagement if we have to position every merc that moves to a sector for an assignment. This would be a QoL feature that allows players to properly deal with random enemy attacks. I think I don't need to explain how frustrating it can be when enemy enters a sector that's full of militia and the few mercs present are on the opposite edge of the map, having to slooooowly jog all the way to where the action is.

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