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Re: Dynamic music[message #356856 is a reply to message #356845] Sat, 02 March 2019 14:50 Go to previous messageGo to previous message
townltu

 
Messages:384
Registered:December 2017
Location: here
I much prefer the tracks being triggered by the game instead of non adaptive background music,
therefore I replaced the original game music files with various sets of my own taste.

It would be really nice to have individual music for each sector or at least of same terrain type.
Independant from that, a playlist that allows to have multiple tracks, with option to either define a fixed queue or random play,
and either a fixed length or even random range for a pause between songs.

Even more immersive but perhaps a "little" to much effort to code and create/cut the songs would be really dynamic music,
like e.g. in SSN-21 Seawolf from 94 where the game selected backgroud music (and probably varied speech&pitch of same song)
according to the general threat lvl for your submarine.
It may have been somewhat treacherous about those dangers the player was unaware of,
but it did a hell of a good job for immersion;)

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