Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 XML Customization » "AimLevels" tag? Does it work, and what does it do? (Apparently not what I'd would expect given the name)
Re: "AimLevels" tag? Does it work, and what does it do?[message #362011 is a reply to message #362010] Tue, 08 December 2020 20:39 Go to previous messageGo to previous message
Kurt is currently offline Kurt

 
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LatZee wrote on Tue, 08 December 2020 18:49
Because aim levels do not change the max aim/precision/whatever you want to call it, they just dictate the number of additional aim clicks you need to achieve that 100%. So a 10x scope with 1 additional aim level would be equally good as the one with 3, it would just require 2 clicks less to achieve it (so it would be better in fact).
Wait, you mean that the number of aim clicks is just a subdivision of a weapon's fixed aiming capacity?
That a weapon with 4 aim clicks is as precise as a weapon with 1 aim click, it just needs more APs to be aimed?
Hmm, that would finally explain what silversurfer hinted at some posts above. not sure


LatZee wrote on Tue, 08 December 2020 18:49
As for your test, you might be hitting max possible aim levels that Silversurfer mentioned in his post, so adding even more would have no effect.
I don't really care about the amount right now, I'm actually just trying to get stance modifiers to work:
No matter the max aim levels, I would had expected that moving the existing "AimLevels" modifier of the scope from "standing" to "prone" would change something in-game. Even if one stance maxes out, the other should show some change. Yet it doesn't, and that's strange and quite worrying.

I'm using AimLevels because it's the only setting which should be readily visible to the user. I have no way of readily assessing "Handling" modifiers (for instance) inside the game.

Now I think I start to understand the whole AimLevel thing, please another question: silversurfer spoke about "default aim levels" and "modifiers to those default aim levels". Where is the "max aim levels" setting you're talking about now? silversurfer just mentioned "some limits", but didn't elaborate.

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