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Re: Melee combat thoughts[message #363069 is a reply to message #363061] Sat, 01 May 2021 17:01 Go to previous messageGo to previous message
CarsonBlackman is currently offline CarsonBlackman

 
Messages:64
Registered:August 2019
Location: At the beach
Some slots in a squad can be filled with a "Jack" merc. Sometimes it's better to have two Auto Weapons/Heavy Weapons mercs instead of one Machinegunner and one Bombardier for example. But when it comes to things like Engineer or Squad Leader, I would prefer to have the best guy I can get in those slots. The concept for me goes way back to my days of FRP with paper and pencil.
I got into this discussion after reading the "toxic" comments discussing the relative value of HTH combat, Athletics, and "high risk, low reward" actions. IMHO there is no "right way" or "wrong way" to play JA. If someone wants to create a squad of supermen and blast their way to Meduna they can do that (I've done that). If someone wants to create only one average I.M.P merc and then only use the A.I.M. and M.E.R.C. characters they can do that (I've done that). Obviously, some experiments in strategy or tactics aren't going to work as well as others. But finding out what works and what won't is part of the fun.
At least it is for me.

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