| Re: how to speed up "only" enemy turns?[message #364637 is a reply to message #362971]
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Tue, 10 May 2022 19:29 
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Robsoie |
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Messages:5
Registered:April 2007 |
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Thank you for pointing this !
I tried by halving this ms_per_time_slice value (from 10 to 5)
It improve a lot the AI turns that were sometime atrociously slow (those battle in Alma were really annoyingly slow due to the AI turn taking forever) in some busy environment (especially with some AI deadlocking time).
I wish there was a "AI turn speed" setting instead that global ms_per_time_slice as the unfortunate side effect is that it speeds up even the real time movements that weren't bad by themselves. I hope that's some option that will appears at some point of development.
[Updated on: Tue, 10 May 2022 19:30] Report message to a moderator
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