Re: Dead is dead mode on 1.13?[message #365704 is a reply to message #365388]
|
Wed, 30 August 2023 11:03
|
|
west-rip-29 |
Messages:1
Registered:June 2023 |
|
|
The point of these game options is to give people the choice to play the game how they want to, right? There's already 3 different versions of restrictions on saving for the latest 1.13 release - ironman, soft iron man and extreme iron man, so there's obviously a demand on restriction from saving and they must exist for a reason. For some people not savescumming ends up being an unnecessary battle against their own willpower and implementing a gameplay mechanic to eliminate that can make it more fun for them, even if it can ultimately be bypassed anyway it still adds a small amount of hassle which can still enough to avoid it - when i first tried doing a no reload playthrough it was hard to eliminate the reflex to alt + l after shit hitting the fan sometimes.
Also straciatella might function exactly like vanilla from a clean install but the data has mostly been externalised and can be edited to your hearts content much like 1.13, I don't think it's about getting to brag about how you beat the game in a particular way, more about the freedom to customise the experience to your own full enjoyment - for me some of my most fun playthroughs have involved going along with losing important mercs and having to hire b-listers to finish the job when i could have just reloaded whenever anything bad happened - if it gets other players discovering playing the game in this way then i'm all for it being implemented into 1.13.
Report message to a moderator
|
Civilian
|
|
|