Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Modding, Customising, Editing » Basic question about tileset editing. (SOLVED! Tilesets and MAPS coming!)
| Basic question about tileset editing.[message #366055]
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Wed, 01 May 2024 01:06
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Marcus |
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Messages:123
Registered:November 2014 |
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I unpacked the tilesets from my UB copy, they all load in the mapper silksmooth, I know from my previous tests that 1.13 can load maps done with UB tilesets but there's a problem: Those tilesets are sorely lacking. Long story short:
What am I supposed to do to add stuff to a tileset, copy and paste .sti and .jsd? No xml registration involved?!?
Also, apart from the 8 ground tiles limit, is there any need to have more tilesets, like a scenario objects quantity limit?
Thanks!
[Updated on: Fri, 31 May 2024 00:32] Report message to a moderator
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Sergeant
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Basic question about tileset editing.
By: Marcus on Wed, 01 May 2024 01:06
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Re: Basic question about tileset editing.
By: Kitty on Wed, 01 May 2024 02:09
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Re: Basic question about tileset editing.
By: Marcus on Wed, 01 May 2024 11:05
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Re: Basic question about tileset editing.
By: Kitty on Wed, 01 May 2024 17:47
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Re: Basic question about tileset editing.
By: Marcus on Wed, 01 May 2024 18:52
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Re: Basic question about tileset editing.
By: Marcus on Thu, 30 May 2024 21:30
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Re: Basic question about tileset editing.
By: Kitty on Thu, 30 May 2024 23:00
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Re: Basic question about tileset editing.
By: Marcus on Thu, 30 May 2024 23:25
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Re: Basic question about tileset editing.
By: Kitty on Fri, 31 May 2024 00:08
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Re: Basic question about tileset editing.
By: Marcus on Fri, 31 May 2024 00:31
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