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Re: Basic question about tileset editing.[message #366127 is a reply to message #366126] Thu, 30 May 2024 23:25 Go to previous messageGo to previous message
Marcus is currently offline Marcus

 
Messages:123
Registered:November 2014
By "JA2/UB tileset" I mean that I must modify UB tilesets by adding vanilla scenery objects, like Drassen church or hay rolls. Also: I haven't a problem in the mapper, I already made a custom tileset working by hand. My problem is directly in TSE. As soon as I create a new tileset ALL the rest are considered empty and I can't copy anything.

Does TSE need anything in particular? Java or anything?


EDIT: I take back ALL I said. TSE works, it's I'm tied to 70 tilesets, that are MORE than enough. I don't need the vanilla ones as they are, so I can mod in what I need.

[Updated on: Fri, 31 May 2024 00:28]

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