Home » SIRTECH CLASSICS » Jagged Alliance & Deadly Games » JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides[message #47608]
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Tue, 15 February 2005 13:53
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ktchong |
Messages:4
Registered:February 2005 |
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I despise X-COM games with a passion. So, when so many people and reviews described Jagged Alliance as a "game that is like X-COM" some ten years ago, I immediately decided I was not going to play it.
I bought X-COM when it first came to the US and played it. I really really hated it. A few years later, when I upgraded my computer, I tried playing X-COM again. I still hated it. Then, a few more years later again, I bought another new computer and gave X-COM one last chance. I ended up hating it even more (because the graphics and sound was already badly outdated by then, and I had never liked its gameplay to begin with.)
A couple weeks ago, I was looking online for old classic Ultima (VI-VII) and Quest for Glory to download when I came across Jagged Alliance. I decided to give the game a try because it was free. Wow! It is so not like X-COM at all. I really enjoy Jagged Alliance although it is over ten years old.
Now that I know X-COM had made me missed out Jagged Alliance for ten years, I hated X-COM even more.
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JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: ktchong on Fri, 11 February 2005 08:32
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: pavel on Fri, 11 February 2005 17:40
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Dave Z on Sat, 12 February 2005 00:30
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: ktchong on Sat, 12 February 2005 08:59
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: ktchong on Sat, 12 February 2005 09:41
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Phantom on Sun, 13 February 2005 00:51
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Dave Z on Sun, 13 February 2005 02:28
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: pavel on Sun, 13 February 2005 02:45
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Phantom on Sun, 13 February 2005 21:09
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Dave Z on Mon, 14 February 2005 01:20
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: ktchong on Tue, 15 February 2005 13:53
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Doc Croc on Wed, 16 February 2005 08:50
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: VUNNCKM on Sat, 02 September 2006 16:38
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: dogfish on Sat, 09 September 2006 15:29
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Baan on Sat, 09 September 2006 22:23
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Lucas on Sun, 17 September 2006 05:17
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: VUNNCKM on Sun, 17 September 2006 06:32
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Harper on Sat, 23 September 2006 02:37
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Jamesss on Mon, 30 July 2007 06:12
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Re: JA1: Questions on Time Limit, Skill Development, Starting Mercs, and Native Guides
By: Jamesss on Mon, 30 July 2007 06:15
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