Home » SIRTECH CLASSICS » Jagged Alliance & Deadly Games » Merc relations?
Re: Merc relations?[message #47667]
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Sun, 11 June 2006 06:01
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Lucas |
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Messages:311
Registered:June 2006 Location: Londrina, PR, Brazil |
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I've got this info using ProEdit on JADG:
Other 'Good Friends' Situations:
- Static & Larry, Buzz & Lynx (hey it's JADG, not JA2 ), Wolf & Fox (duh), Ice & Snake, Cliff & Eli, Boss & Screw, Len & Spike, Biff & Lance, Wally & Carp, Grunty & Ivan and Jimmy & Magic (?)
- Wolf, Fox and Beth doesn't want to work with Pops
- Len will quit if you have Reuban in your team
- Scully won't work with Kaboom
- Scope will quit if Sidney gets fired or killed
- Gary, Bud, Beth, Hurl, Ears, Weasel, Buzz & Leon will keep you informed about mercs that are willing to quit your team :axe:
- Vinny will try to kill Hamous :rifle:
- Mouse hates Fox
- Wally won't work with Fox
- Stella will quit if you fire Mouse
- Elroy don't like It
- Tex and It will also quit if Mike gets fired or killed
- Needle, Eli and Wally have hopeless shot trait, which means you cannot develop their marksmanship...
- Nails will refuse to swap his *BEEP* Leather Jacket for better thing...
- Nails and Malice won't join you if you fire Fox
- Speck will quit if you fire Vicky
Well, it's all I can remember... I don't know if it's all but it helps for your next JADG game
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