Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » JA2 Deidranna Lives (Classic) » Gunrunners attacked me! SPOILER!
Re: Gunrunners attacked me! SPOILER![message #67239]
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Sat, 18 August 2001 08:08 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Sgt.Slaughter |
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Messages:7
Registered:July 2001 Location: Berlin, Germany |
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well, now that we're completely OT ![Smile](images/smiley_icons/icon_smile.gif)
Batman, first of all I'm glad that you didn't take offence in my patch to DL. If you would like to inspect what I've changed, I can mail you the weapons.txt directly.The changes are rather small, but made the game better for me.
The new mod is great news. I have been been thinking about this kind of campaign as well. My concept would be to really make advanced guns a prized commodity, like in JA1. Things like mortarshells and LAWS could be pretty much restricted to solving heavy scenarios like having an MG-nest over an area of water and such. I think you could very well lower the damage by about 1 or 2 points on every gun. The thing is that the enemies never wear something like a strikervest=kevlar-leather unless scripted, and damage 31 is quite heavy for a simple rifle. I've lowered the average FA-MAS to 29 in my patch of DL and it plays very well now, actually reqires me to burst more often as headshots become less effective. I would have given this type of gun even less damage in a balanced mod. I have to say that I enjoy JA most when it forces me to take hard decisions, and a good example is the beginning of UB with its shortage of good guns. I would have really liked to see the tech buildup spread over 30 sectors, not just 3. But the fact is that you throw away fun guns like the Calico machinegun once something better becomes available.
Advanced ammo and attachments should be made just as rare. A laserpointer ought to be a rare item, because it is so important to bursting. As with UV goggles, there should not be more than 2 or 3 in the whole game. Well, my ideas for a mod/campaign are along these lines. Do they sound sensible?
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Gunrunners attacked me! SPOILER!
By: LokiOne on Wed, 15 August 2001 07:52
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Grifman on Wed, 15 August 2001 14:45
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Batman on Thu, 16 August 2001 00:50
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Re: Gunrunners attacked me! SPOILER!
By: Rude Dog on Thu, 16 August 2001 01:22
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Re: Gunrunners attacked me! SPOILER!
By: Khaine on Thu, 16 August 2001 03:01
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Re: Gunrunners attacked me! SPOILER!
By: Quetzalc on Thu, 16 August 2001 04:29
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Re: Gunrunners attacked me! SPOILER!
By: Warhawk on Thu, 16 August 2001 04:52
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Rude Dog on Thu, 16 August 2001 10:18
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Batman on Fri, 17 August 2001 01:23
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Re: Gunrunners attacked me! SPOILER!
By: Rude Dog on Fri, 17 August 2001 01:35
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Re: Gunrunners attacked me! SPOILER!
By: LokiOne on Fri, 17 August 2001 03:47
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Re: Gunrunners attacked me! SPOILER!
By: Rude Dog on Fri, 17 August 2001 07:52
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Grifman on Sat, 18 August 2001 23:48
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Rude Dog on Tue, 21 August 2001 03:00
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Rude Dog on Fri, 14 September 2001 13:57
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Re: Gunrunners attacked me! SPOILER!
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Re: Gunrunners attacked me! SPOILER!
By: Olim on Fri, 09 July 2004 04:45
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Re: Gunrunners attacked me! SPOILER!
By: zango on Tue, 25 January 2005 16:29
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Re: Gunrunners attacked me! SPOILER!
By: Aecho on Tue, 25 January 2005 19:40
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