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Re: SOG'69 bugfix/enhancement patch 1 is ready[message #76262] Mon, 27 January 2003 20:43 Go to previous messageGo to previous message
past caring is currently offline past caring

 
Messages:89
Registered:December 2002
SOG problem

Noticed that someone posted above that they seemed to get a problem during civilians turn in An Loc. I have had similar problem and managed to narrow it down as follows:

In those sectors where the civilians are "automatically" hostile (ie, you don't turn 'em into enemies by accidendentally killing/wounding one with air strike/LAW/molotov or whatever, they just start that way)I got a problem EVERY time a civilian appeared in a wheel chair. Now, if I managed to get a merc to shoot (and kill) the invalid BEFORE the next civilian turn, the game ran ok. But if not (or the wheelchair guy was only wounded) the game would hang on civilian turn each and every time.

As far as I remember, the graphic for the wheelchair guy was previuosly only used for Slay (I think, but maybe one of the other terrorists from JA2) and maybe its use is what has caused the bug. I got this in a couple of different sectors-basically anywhere civilians were enemies and where the wheelchair appeared. Also, to be honest, it only occurred in the game where I was using Dr Quack's pre-patch. However, as I've never seen this bug addressed previously, I'm assuming it's still there in the new patch....

I eventually gave up, because of some other freezing problem in the NW sector of An Loc that no amount of re-loads solved. Am now using the latest patch and everything running fine-but I haven't got out of Iron Triangle yet and so have yet to enter a sector with both hostile civilians and wheelchair-but I suspect I'm gonna see same problem once I do.

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