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Re: SOG 69 mod realistic?[message #76350] Fri, 27 December 2002 01:45 Go to previous messageGo to previous message
Vurt is currently offline Vurt

 
Messages:254
Registered:October 2002
Location: Calgary, Canada
All I'm saying is that some of that is probably from the 3 tanks in the sector, not necessarily all. I know I personally get pounded on them from halfway across the map if there's a clear line of fire and a VC spotter for them, especially if all the militia holding their attention are already dead.

Maybe I've just been lucky, I dunno, but at most I tend to get only 1 actual RPG shot per turn aimed at me. That isn't to say I don't agree with you that the VC are frustratingly strong by this point. They are. It usually takes my entire team of 6 all their concentrated firepower to bring one or two down a turn. It's very frustrating when their shots are doing 30, 40 damage and yours are only in the 10 range. But if it wasn't something similar, with what the mod developer had to work with, it wouldn't be much of a challenge, eh?

Cheers and good hunting,
Vurt

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