Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » JA2UB Vietnam SOG'69 » SOG'69 preliminary patch ready for download
Re: SOG'69 preliminary patch ready for download[message #76571] Wed, 11 December 2002 06:55 Go to previous messageGo to previous message
Dr.Quack is currently offline Dr.Quack

 
Messages:124
Registered:November 2001
Location: old Europe
Well, let's cool it at this point. Nobody is being deliberately hard on you here. You can do what you want, but then you have to be a sportsman and take the effects too. Taking the risk to sound overly pathetic, I really think you haven't quite understood what this campaign project is about, since your changes destroy a lot that is special and new about it. Just what is so cool about being able to cheat-buy all the top equipment right at the start? Why iron over the weapons mod so that the guns lose their character, I don't get it?

Of course you can mod anything any way you want, but what I really disliked was trying to sell all this as a bugfix patch, and now as an addon. Frankly, I don't think you've added anything of value yet, like a new sector or image for example. Anybody willing to search this forum for an hour or so can put those NPCs/RPCs into a JA2 map and hyper their stats without much effort, this is really no big thing. Maybe you should try to coordinate your creative efforts better with the people who actually do the work, instead of releasing a series of obscure, independent 'addons' with what you believe is good. And the 'addon' with nightops equipment, extra sectors and stuff was already announced some weeks ago, you really ought to pick a more unique name for your project rather than trying to mimic official releases.

Hmm, I think that was all I wanted to say. Sorry for boring the bystanders.

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Sergeant
 
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