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Re: Stealing?[message #95659] Fri, 16 January 2004 01:44 Go to previous messageGo to previous message
Blast is currently offline Blast

 
Messages:32
Registered:October 2000
Location: Brussels,Belgium
In theory you don't need to have your ennemy unconcious to steal his stuff but it seems it helps.

This procedure works almost 100% of times. Usually, you rush to the guy and knock him down a 3 punches (right hand empty). Once he is lying on his face, you should punch once more because usually on the next turn he wakes up and shoots you at point blank range. Don't do it a 5th time because when the guy in in dying state, you won't be able to steal any more.

Then the procedure is the following : (you need 20 AP's for that or somebody else to help you sharing the action)
- you knock once again (4 AP) (so that you don't get a nasty surprise on next turn)
- stand up (2 AP)
- walk back one tile (2 AP) (because there is a bug that makes the stealing not working if you are already by the body - same bug as filling with petrol the cars)
- you ctrl-click on the body so that you get the usual read grab hand and steal (2 + 10 AP).
- You get the clock and a message telling you what you stole.

If both hands are empty, or if a slot, large enough, is empty in your inventory, then it is over. You can click Done and kill the guy with a few more punches on the next turn (silent and gives you more STR and DEX).
If you don't have a slot or hands available, then you usually get in your hands (not always) the new weapon and you find at your feet the one you were carrying. Finish off the guy with your fists.

If it fails (too low DEX) and the guy is not yet too low on stats, you can try again (knock, stand, walk back etc...)

You can use or mix different techniques to get the guy unconcious : Shoot at the legs ; use 12gauge ; use crowbar or duster ; use tranquilizer (not sure it exist in UC) ; throw a stun grenade, use 2 mercs to double the AP's. But remember that if you don't punch the guy once he is unconsious he will most likely wake up on next turn. On the other hand do not overdo it because the guy must be at a minimum in critical state when you try to steal.

Give it a try, it is fun. In UC the guys on the roof usually have goodies that you want to try to steal :diabolical:

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